Gharam's VR Success

Gharam, a 14-year-old from Jerusalem, has a simple wish: to be able to walk normally and go out with her friends, like she used to before she was badly injured in a car accident.


After a complex surgery and three months in a cast, Gharam visits ALYN Hospital for weekly occupational therapy sessions. She spends some of her time in the Virtual Reality (VR) room using products developed by Senserum, an ALYNnovation portfolio company.


The VR room is inviting and welcoming. Once the children put on their VR headsets, they are transported to a world devoid of disabilities and difficulties. Instead, they are immersed in a game or action that requires mobility. It’s hard work, but they WANT to do it so they can win the game or succeed at the task they’ve been given.


“It’s fun for me and I enjoy the VR therapy,” Gharam says with a smile. “Some of the other therapies are boring or painful. In the VR room I move much more because I forget the pain and concentrate on the games and activities.”



And Gharam? She is working hard toward her goal of walking without crutches. “In the VR room I am walking much better. I can’t wait to walk everywhere without pain, get back to school and hang out with my friends”

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